Death Deniedĭeath Denied is an instant-speed X spell that returns just the right number of creatures from your graveyard to your hand. But you won’t be able to respond quickly with this card since it doesn’t have flash. It even gets bonus points for being a nightmare, getting +1/+1 from Chainer, Dementia Master. Exile some key cards from your graveyard and then sacrifice it when you’re ready to use them. For three mana you can effectively Oblivion Ring two cards from your graveyard until this card leaves play. Remember, it’s best to wait as long as possible before filling up your ‘yard with vulnerable creatures. The best way black protects its graveyard is by removing those cards itself. While it’s limited to returning instants and sorceries with flashback, most mill decks run a plethora of flashback spells to recast from the graveyard anyway. Read the Runes is one of the few blue cards for graveyard protection that doesn’t need to be played right away. You can also mill an opponent quite aggressively as retribution for losing access to your graveyard. You can mill yourself and have a pretty good chance of exchanging them for unneeded cards if you only need to save the specific set of cards in your graveyard. There are a few instances where this is useful. It also mills target player for the same number of cards for two extra mana. Similar to Clear the Mind, Psychic Spiral shuffles your graveyard back into your library. The best response blue has access to is Stifle. Consider Countervailing Winds and Circular Logic to stop an opponent’s Ashiok, Dream Render before it can hit the field.Ī lot of cards exile graveyards with activated or triggered abilities. Besides the eponymous Counterspell, some other graveyard-themed counters are also useful. Counterspell (and equivalents)īlue’s biggest advantage is its easy access to counterspells. Best Blue Graveyard Protectionīlue’s graveyard protection mainly takes the form of instant-speed responses and reshuffle effects. Leyline of Sanctity is nature’s way of saying “do not interact.” It’s still a fair choice to protect yourself at four mana, even if you don’t get to drop it from your opening hand. This extra bit of insurance helps protect fragile combos. Pull From Eternity is your go-to if you just need that one card back from exile. A sneaky Mana Tithe on their afterthought Cremate is a low-stakes exchange for what could be a key card in your reanimator deck. It’s seen as a fun and safe zone to use and remove (unlike, say, lands). I’ve found that a lot of opponents won’t expect a response to their graveyard removal. Mana TitheĬonsider the humble Mana Tithe. A 2/1 body with both the creature and enchantment types means it’s susceptible to a large swath of removal in the game. Aegis of the GodsĪegis of the Gods is the quickest but also the most vulnerable way to give yourself hexproof. The best way to protect your graveyard in white is preventing your opponents from targeting you with removal. There are a few broad categories these cards fit into: cards that stop you or the cards in your graveyard from being targeted, instant-speed effects to counter or quickly return a card from your graveyard, and cards that return spells from exile. I’m going to define “graveyard protection” as anything that saves a card (or cards) from being removed from your graveyard by an opponent’s effect and ensures you can access it later on. Elixir of Immortality | Illustration by Zoltan Boros & Gabor Szikszai
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